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anhTransAnim v1.1 |
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anhTransAnim lets you in a simply way animate the transparency off objects.
All you have to do is select all objects you want to animate, it dont matter if
the object have diffrent shader the script fix it all :), just enter what frames
it should start the fade out and when to be completed, what frames it should start
to fade in again and what frame to be completed on.
27-03-2006 1.1
- misc bug fixes conserving object in groups
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anhRAC v1.0 |
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anhRAC - RotationAnimationControll lets you in a simply way animate a constant rotation
speed base on circumference or on gear ratio ( numbers of teeth ) on allot of objects.
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anhPathAnim v1.0 |
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anhPathAnim lets you in a simply way add objects to a motion path.
Like if you have prebuilt threads/chains and you want to animate those, "all"
you have to do is create a curve, by using anhPathAnim or by hand, select all object
you want to add to the path and let anhPathAnim figer out with position the object should
have on the path, and whola now you have animated threads/chains or whatever you want.
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anhCopyPasteAnimCurve v1.0 |
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anhCopyPasteAnimCurve is script that copys the animation curve from one object to
an another object, with our without offset.
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anhMultiCut v1.0 |
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anhMultiCut preforms an polygon cut face on all selected objects.
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anhMultiDifferenceBoolean v1.0 |
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anhMultiDifferenceBoolean preforms a diffrence boolean from the last selected object
to all other selected objects. Its optional to remove the construction history on all
object the boolean was preformd on.
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anhStringArrayAttr v1.0 |
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Two script to make it more easy to work with String Array Attributes to add and remove strings from the array.
anhStringArrayAttrAdd,
anhStringArrayAttrRemove
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anhSelectObjectsShader v1.0 |
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anhSelectObjectsShader is script to selects selected objects shaders.
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anhSelectObjWithoutShader v1.0 |
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anhSelectObjWithoutShader is script that selects all objects that dont have any shader
assign to them.
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DangerousGround v1.0 |
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Dangerous Ground is a "aggressiv inline game" made in maya as a class assignment. Play with joystick or the keybord.
Yyou need Maya 7+ to play this.
All graphic (models, texture and animations) is made by Jakob Thonfors (jakob.thonfors@sofe.nu) and
cannot be used without his written permission.
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mPac v1.0 |
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mPac is a PacMan inspired game that is made in maya.
To play you need a joystick and Maya 7+. |
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anhMultiTransfer v1.0 |
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anhMultiTransfer lets you transfer vertex positions, UV sets, and vertex colors between meshes that have the same topology.
Its transfer from the first selected mesh to all the other selected meshs.
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anhAttrSwap v1.0 |
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anhAttrSwap will swap attributes between two selected objects.
It will list all attributes that both objects have and let the user choose which
one that will be swapt, there is also possible to flip the value ( so 13 becomes -13 )
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anhMjPolyToolsCleaner v1.0 |
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anhMjPolyToolsCleaner is a script for remove all unused/leftover expressions created
by MJPolyTools.
It can be used in two ways: on selected objects or scene.
Selected objects: it will remove the construction history and all expression on those objects.
Scene: it will delete all unused/leftover expressions and nodes created by MJPolyTools.
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anhPolySplitCleanUp v1.0 |
2005-10-06 |
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anhPolySplitCleanUp deletes all unused/leftover expressions created by MJ Poly Tools.
anhMjPolyToolsCleaner and anhPolySplitCleanUp is basically the same script, cleaner is just a little better :)
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anhQuickRefImg v1.0 |
2005-09-09 |
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anhQuickRefImg is script that lets you set up your image planes in a fast and easy way.
All you have to do is select the images you want to use and the script does the rest :) |
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NoteIt v1.1 |
2005-07-15 |
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NoteIt is used for keeping notes about the scen.
Every time the scen is loaded the notes popups or you can view/edit the notes at any time by run the script again.
Notes made in NoteIt v1.1 will always popup even if you give the scen to someone how dont have
the NoteIt script.
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anh_cHUD v1.0 |
2005-07-13 |
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anh_cHUD is a script to add more info on the HUD, useful for for playblasts etc.
With anh_cHUD you can add frame counter with frame padding, todays date and time, current file path or just the file name, and two custom text strings of your choice.
Everything easy controlled from a window.
You decide what to show and where to show it. |
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anhSort v1.0 |
2005-07-09 |
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anhSort is a script to sort string Arrays.
Mayas internal sort will returns a list that looks like:
name1, name10, name100, name2, name20
anhSort returns the list like this:
name1, name2, name10, name20, name100
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anhToggle v1.0 |
2005-07-04 |
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anhToggle is a script that can toggle selected objects X ray mode,
show wireframe on shaded objects or not, toggle the resolutionGate,
and toggle the filmGate.
command to toggle the X ray mode: anhToggle( "ToggleXray" );
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Meltris v1.01 |
2005-07-02 |
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Meltris is a simple tetris clone written in MEL to learn MEL scripting.
Meltris is the first real script i wrote so don´t blame me for inefficient code. :) |